Kinjo is a simple card game for two players. A game takes between 10-20 minutes. Each player has a deck of 9 cards. Some of the cards are laid face down in a 3 by 3 square forming a board. Each turn you draw a card from your deck and replace one of your own cards on the board with one from your hand and resolve the ability on that card. The goal is to control as much of the board as possible with your cards.
The word "kinjo" (近所) is japanese for neighbourhood. I wanted the game to feel like a light-hearted turf war of sorts. I hope you enjoy it!
Kinjo was made by Ossian "catnipped" Borén for the 2017 Button Shy Wallet Game contest, do consider supporting Ossian's patreon if you like the game!
Kinjo card backs
Download the print'n'play pdf above and print it. To get a full playset (18 cards) you need to make two copies. I recommend printing on two coloured sheets like in the video above, but you'll do fine as long as you use different coloured sleeves. Sleeves need to be standard american sized (Poker, Magic, Pokémon, etc) I've included the card backs, but they're not necessery to get started.
You'll find the rules below.
Shuffle each deck.
Each player chooses a deck, then place 4 cards each face down (don't look) to form a 3x3 grid like this one →
Randomly select a player to go first, then the second player draws a card from their deck.
Each turn, you draw a card from your deck, then play a card from your hand.
If you have no cards in your deck in the beginning of your turn, or if you cannot play a card, the game ends.
To play a card, replace one of your own cards on the board with the played card face up and resolve its action text.
When cards are removed, place them in the bottom of their respective draw deck.
End of game
At the end of the game, players add up all points on the board. Face down cards are worth 1 point each.
Each player must reveal their hand and deck (to prove they do not have the Doom card).
The player with the most amount of points win.
If there is a tie, the player with the most cards on the board wins. If there is still a tie, the player with a card in the center of the board wins. If there is still a tie, the game ends in a draw.
Players may not look at face down cards.
"Front" means the card north of the card played (south is the where your starting cards are put during setup).
You cannot place cards outside of the original 3x3 grid.